Moderador: Moderadores
- 26 Jul 2010, 16:05
#210656
Txak escribió:xfPdZCr0nJg&feature=player_embeddedta muii copado graxx lok
This is a module for Kitserver that allows the editing of existing leagues on team selection (not ML selection, for now).
INSTALLATION
Just put leagues.dll file on your kitserver folder and open config.txt file with notepad. Under the [KLOAD] section add this line:
dll = leagues.dll
LEAGUES MANAGEMENT
Create 2 txt files in the kitserver folder: national.txt and club.txt. In this files you specify each league line by line, like this:
XX, LEAGUE_NAME, LEAGUE_LOGO_NAME
XX stands for the slot of the teams (unnamed_1974.bin@dt0f editable with Leagues Editor 2010), e.g. 00 for Europe Slot
LEAGUE_NAME is the actual league name, e.g. Europe
LEAGUE_LOGO_NAME is the name of the league's logo. This is the name of the logo on your dt05.img which is normally something like category_xx, e.g. category_00 for Europe's logo.
Example: To create the original Europe you need to add line 00, Europe, category_00. For original Africa you should add line 03, Africa, category_01.
CREDITS
Created by Stelios based on Juce's code. Big thanks to Juce, cause that wouldn't happen without his help. Thanks to everyone helped for testing and Ariel for everything.
Please, add Moddingway to your patch credits for that tool.
DESCARGA
* Para ver los enlaces, cita el mensaje y da las gracias o comenta el aporte
[hide]Citar mensaje ocultado, si todavia está oculto.[/hide]
Extended league logos file (unnamed_955)
unnamed_955.bin del dt06 con mas texturas añadidas para las nuevas ligas, trabajo realizado por Steilos
* Para ver los enlaces, cita el mensaje y da las gracias o comenta el aporte
[hide]Citar mensaje ocultado, si todavia está oculto.[/hide]
- 15 Ago 2010, 17:41
#214178
Txak escribió:xfPdZCr0nJg&feature=player_embeddedes facil el uso?
This is a module for Kitserver that allows the editing of existing leagues on team selection (not ML selection, for now).
INSTALLATION
Just put leagues.dll file on your kitserver folder and open config.txt file with notepad. Under the [KLOAD] section add this line:
dll = leagues.dll
LEAGUES MANAGEMENT
Create 2 txt files in the kitserver folder: national.txt and club.txt. In this files you specify each league line by line, like this:
XX, LEAGUE_NAME, LEAGUE_LOGO_NAME
XX stands for the slot of the teams (unnamed_1974.bin@dt0f editable with Leagues Editor 2010), e.g. 00 for Europe Slot
LEAGUE_NAME is the actual league name, e.g. Europe
LEAGUE_LOGO_NAME is the name of the league's logo. This is the name of the logo on your dt05.img which is normally something like category_xx, e.g. category_00 for Europe's logo.
Example: To create the original Europe you need to add line 00, Europe, category_00. For original Africa you should add line 03, Africa, category_01.
CREDITS
Created by Stelios based on Juce's code. Big thanks to Juce, cause that wouldn't happen without his help. Thanks to everyone helped for testing and Ariel for everything.
Please, add Moddingway to your patch credits for that tool.
DESCARGA
* Para ver los enlaces, cita el mensaje y da las gracias o comenta el aporte
[hide]Citar mensaje ocultado, si todavia está oculto.[/hide]
Extended league logos file (unnamed_955)
unnamed_955.bin del dt06 con mas texturas añadidas para las nuevas ligas, trabajo realizado por Steilos
* Para ver los enlaces, cita el mensaje y da las gracias o comenta el aporte
[hide]Citar mensaje ocultado, si todavia está oculto.[/hide]
- 15 Ago 2010, 17:43
#214180
Txak escribió:xfPdZCr0nJg&feature=player_embeddedno lo entiendo muy bien?
This is a module for Kitserver that allows the editing of existing leagues on team selection (not ML selection, for now).
INSTALLATION
Just put leagues.dll file on your kitserver folder and open config.txt file with notepad. Under the [KLOAD] section add this line:
dll = leagues.dll
LEAGUES MANAGEMENT
Create 2 txt files in the kitserver folder: national.txt and club.txt. In this files you specify each league line by line, like this:
XX, LEAGUE_NAME, LEAGUE_LOGO_NAME
XX stands for the slot of the teams (unnamed_1974.bin@dt0f editable with Leagues Editor 2010), e.g. 00 for Europe Slot
LEAGUE_NAME is the actual league name, e.g. Europe
LEAGUE_LOGO_NAME is the name of the league's logo. This is the name of the logo on your dt05.img which is normally something like category_xx, e.g. category_00 for Europe's logo.
Example: To create the original Europe you need to add line 00, Europe, category_00. For original Africa you should add line 03, Africa, category_01.
CREDITS
Created by Stelios based on Juce's code. Big thanks to Juce, cause that wouldn't happen without his help. Thanks to everyone helped for testing and Ariel for everything.
Please, add Moddingway to your patch credits for that tool.
DESCARGA
* Para ver los enlaces, cita el mensaje y da las gracias o comenta el aporte
[hide]Citar mensaje ocultado, si todavia está oculto.[/hide]
Extended league logos file (unnamed_955)
unnamed_955.bin del dt06 con mas texturas añadidas para las nuevas ligas, trabajo realizado por Steilos
* Para ver los enlaces, cita el mensaje y da las gracias o comenta el aporte
[hide]Citar mensaje ocultado, si todavia está oculto.[/hide]
- 15 Ago 2010, 17:46
#214181
Juan Villena escribió:gracias por el aporteTxak escribió:xfPdZCr0nJg&feature=player_embeddedta muii copado graxx lok
This is a module for Kitserver that allows the editing of existing leagues on team selection (not ML selection, for now).
INSTALLATION
Just put leagues.dll file on your kitserver folder and open config.txt file with notepad. Under the [KLOAD] section add this line:
dll = leagues.dll
LEAGUES MANAGEMENT
Create 2 txt files in the kitserver folder: national.txt and club.txt. In this files you specify each league line by line, like this:
XX, LEAGUE_NAME, LEAGUE_LOGO_NAME
XX stands for the slot of the teams (unnamed_1974.bin@dt0f editable with Leagues Editor 2010), e.g. 00 for Europe Slot
LEAGUE_NAME is the actual league name, e.g. Europe
LEAGUE_LOGO_NAME is the name of the league's logo. This is the name of the logo on your dt05.img which is normally something like category_xx, e.g. category_00 for Europe's logo.
Example: To create the original Europe you need to add line 00, Europe, category_00. For original Africa you should add line 03, Africa, category_01.
CREDITS
Created by Stelios based on Juce's code. Big thanks to Juce, cause that wouldn't happen without his help. Thanks to everyone helped for testing and Ariel for everything.
Please, add Moddingway to your patch credits for that tool.
DESCARGA
* Para ver los enlaces, cita el mensaje y da las gracias o comenta el aporte
[hide]Citar mensaje ocultado, si todavia está oculto.[/hide]
Extended league logos file (unnamed_955)
unnamed_955.bin del dt06 con mas texturas añadidas para las nuevas ligas, trabajo realizado por Steilos
* Para ver los enlaces, cita el mensaje y da las gracias o comenta el aporte
[hide]Citar mensaje ocultado, si todavia está oculto.[/hide]
- 15 Ago 2010, 17:47
#214182
como aparece el link gracias
sulcalex escribió:Juan Villena escribió:gracias por el aporteTxak escribió:xfPdZCr0nJg&feature=player_embeddedta muii copado graxx lok
This is a module for Kitserver that allows the editing of existing leagues on team selection (not ML selection, for now).
INSTALLATION
Just put leagues.dll file on your kitserver folder and open config.txt file with notepad. Under the [KLOAD] section add this line:
dll = leagues.dll
LEAGUES MANAGEMENT
Create 2 txt files in the kitserver folder: national.txt and club.txt. In this files you specify each league line by line, like this:
XX, LEAGUE_NAME, LEAGUE_LOGO_NAME
XX stands for the slot of the teams (unnamed_1974.bin@dt0f editable with Leagues Editor 2010), e.g. 00 for Europe Slot
LEAGUE_NAME is the actual league name, e.g. Europe
LEAGUE_LOGO_NAME is the name of the league's logo. This is the name of the logo on your dt05.img which is normally something like category_xx, e.g. category_00 for Europe's logo.
Example: To create the original Europe you need to add line 00, Europe, category_00. For original Africa you should add line 03, Africa, category_01.
CREDITS
Created by Stelios based on Juce's code. Big thanks to Juce, cause that wouldn't happen without his help. Thanks to everyone helped for testing and Ariel for everything.
Please, add Moddingway to your patch credits for that tool.
DESCARGA
* Para ver los enlaces, cita el mensaje y da las gracias o comenta el aporte
[hide]Citar mensaje ocultado, si todavia está oculto.[/hide]
Extended league logos file (unnamed_955)
unnamed_955.bin del dt06 con mas texturas añadidas para las nuevas ligas, trabajo realizado por Steilos
* Para ver los enlaces, cita el mensaje y da las gracias o comenta el aporte
[hide]Citar mensaje ocultado, si todavia está oculto.[/hide]
como aparece el link gracias
- 29 Ene 2011, 23:32
#243696
Txak escribió:xfPdZCr0nJg&feature=player_embeddedgracias
This is a module for Kitserver that allows the editing of existing leagues on team selection (not ML selection, for now).
INSTALLATION
Just put leagues.dll file on your kitserver folder and open config.txt file with notepad. Under the [KLOAD] section add this line:
dll = leagues.dll
LEAGUES MANAGEMENT
Create 2 txt files in the kitserver folder: national.txt and club.txt. In this files you specify each league line by line, like this:
XX, LEAGUE_NAME, LEAGUE_LOGO_NAME
XX stands for the slot of the teams (unnamed_1974.bin@dt0f editable with Leagues Editor 2010), e.g. 00 for Europe Slot
LEAGUE_NAME is the actual league name, e.g. Europe
LEAGUE_LOGO_NAME is the name of the league's logo. This is the name of the logo on your dt05.img which is normally something like category_xx, e.g. category_00 for Europe's logo.
Example: To create the original Europe you need to add line 00, Europe, category_00. For original Africa you should add line 03, Africa, category_01.
CREDITS
Created by Stelios based on Juce's code. Big thanks to Juce, cause that wouldn't happen without his help. Thanks to everyone helped for testing and Ariel for everything.
Please, add Moddingway to your patch credits for that tool.
DESCARGA
* Para ver los enlaces, cita el mensaje y da las gracias o comenta el aporte
[hide]Citar mensaje ocultado, si todavia está oculto.[/hide]
Extended league logos file (unnamed_955)
unnamed_955.bin del dt06 con mas texturas añadidas para las nuevas ligas, trabajo realizado por Steilos
* Para ver los enlaces, cita el mensaje y da las gracias o comenta el aporte
[hide]Citar mensaje ocultado, si todavia está oculto.[/hide]
- 29 Ene 2011, 23:42
#243708
[ot user="gabryel93" post="243696"]
Txak escribió:xfPdZCr0nJg&feature=player_embeddedgracias[/ot]
This is a module for Kitserver that allows the editing of existing leagues on team selection (not ML selection, for now).
INSTALLATION
Just put leagues.dll file on your kitserver folder and open config.txt file with notepad. Under the [KLOAD] section add this line:
dll = leagues.dll
LEAGUES MANAGEMENT
Create 2 txt files in the kitserver folder: national.txt and club.txt. In this files you specify each league line by line, like this:
XX, LEAGUE_NAME, LEAGUE_LOGO_NAME
XX stands for the slot of the teams (unnamed_1974.bin@dt0f editable with Leagues Editor 2010), e.g. 00 for Europe Slot
LEAGUE_NAME is the actual league name, e.g. Europe
LEAGUE_LOGO_NAME is the name of the league's logo. This is the name of the logo on your dt05.img which is normally something like category_xx, e.g. category_00 for Europe's logo.
Example: To create the original Europe you need to add line 00, Europe, category_00. For original Africa you should add line 03, Africa, category_01.
CREDITS
Created by Stelios based on Juce's code. Big thanks to Juce, cause that wouldn't happen without his help. Thanks to everyone helped for testing and Ariel for everything.
Please, add Moddingway to your patch credits for that tool.
DESCARGA
* Para ver los enlaces, cita el mensaje y da las gracias o comenta el aporte
[hide]Citar mensaje ocultado, si todavia está oculto.[/hide]
Extended league logos file (unnamed_955)
unnamed_955.bin del dt06 con mas texturas añadidas para las nuevas ligas, trabajo realizado por Steilos
* Para ver los enlaces, cita el mensaje y da las gracias o comenta el aporte
[hide]Citar mensaje ocultado, si todavia está oculto.[/hide]