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Todo lo relativo a la edición PES 2012 para todas las plataformas.

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Por KaNaRiO
#290768
buena noticia Txak gracias compañero :good:
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Por Txak
#291060
Nueva versión del Kitserver !!!
juce escribió:Kitserver 12.1.0

kserv module with GDB. No extra kits support yet, but a couple new things to note this year:
1. Team IDs are used in map.txt, instead of indices. Read the documentation to find out more info about it
2. New feature: European kits for club teams (See Arsenal in sample GDB) - those are used in UEFA Champions League and Europa League. Just name the kits folders: euro-ga, euro-gb, euro-pa, and euro-pb, and that's all there is to it.


BIG THANKS to Chris00, who made my work a lot easier by providing all the necessary information on kit bins and attribute blocks. Without his help, there wouldn't be a kserv module this year.

Download (12 MB)
http://ifile.it/pa9cyzu/kitserver-12.1.0.zip
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Por secun1972
#291062
Estupendo Txak,muchas gracias por la version :good: :good:
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Por KaNaRiO
#291079
fantastico mil gracias Txak

saludos :good:
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Por Txak
#291109
Una buena noticia, el GDB Manager 11 funciona con el nuevo GDB, solo hay que hacer un pequeño apaño, abrir el "gdbm.yaml" con un Notepad, borrar toda la linea de "techfitModels" y agrega rla siguiente linea.
Código: Seleccionar todo
techfitModels: [34, 35, 36, 37, 38, 44, 55, 56, 57, 65, 69, 100]
Por oskrrg
#291116
Ayuda por favor, el GDB no me funciona

este es mi config.txt

[afs2fs]
img.dir = "pesedit"
img.dir = "pesedit-ch"
img.dir = "pesedit-stadiums"
img.dir = "pesedit-scoreboards"

[kload]
dll = afsio
dll = kserv
dll = afs2fs
dll = speeder
dll = lodmixer
dll = sides

[kserv]
techfit.model = 34
techfit.model = 35
techfit.model = 36
techfit.model = 37
techfit.model = 38
techfit.model = 44
techfit.model = 55
techfit.model = 56
techfit.model = 57
techfit.model = 65
techfit.model = 69
techfit.model = 100
tight.model = 5
tight.model = 6
tight.model = 7
tight.model = 8
tight.model = 22
tight.model = 83
tight.model = 89
tight.model = 90

[lodmixer]
aspect-ratio.correction.enabled = 0

[sides]
free.select = 1

[speeder]
count.factor = 1.35

y este es mi log

{KLOAD} Log started.
{KLOAD} Registering module KLOAD ("Module Loader 12.1.0.0")
{KLOAD} Game version: PES2012 v1.02
{KLOAD} CurrentDirectory: C:\Documents and Settings\Oscar Manuel
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2012\kitserver\afsio" ...
{KLOAD} Registering module AFSIO ("AFSIO Module 12.0.8.0")
{KLOAD} ... OK!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2012\kitserver\kserv" ...
{KLOAD} ... ERROR!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2012\kitserver\afs2fs" ...
{KLOAD} Registering module AFS2FS ("AFS2FS Module 12.0.8.0")
{KLOAD} ... OK!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2012\kitserver\speeder" ...
{KLOAD} Registering module SPEEDER ("SPEEDER Module 12.0.8.0")
{KLOAD} ... OK!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2012\kitserver\lodmixer" ...
{KLOAD} Registering module LODMIXER ("LOD Mixer 12.0.8.0")
{KLOAD} ... OK!
{KLOAD} Loading module "C:\Program Files\KONAMI\Pro Evolution Soccer 2012\kitserver\sides" ...
{KLOAD} Registering module SIDES ("SIDES Module 12.0.8.0")
{KLOAD} ... OK!
{KLOAD} callCount = 1
{KLOAD} newDirect3DCreate9 called.
{LODMIXER} Initializing LOD mixer...
{LODMIXER} Screen resolution to force: 0x0
{LODMIXER} Initialization complete.
{LODMIXER} LOD levels set
{KLOAD} callCount = 2
{KLOAD} newCreateDevice called.
{AFSIO} debug = 0
{AFS2FS} Config: img.dir: {C:\Program Files\KONAMI\Pro Evolution Soccer 2012\kitserver\pesedit}
{AFS2FS} Config: img.dir: {C:\Program Files\KONAMI\Pro Evolution Soccer 2012\kitserver\pesedit-ch}
{AFS2FS} Config: img.dir: {C:\Program Files\KONAMI\Pro Evolution Soccer 2012\kitserver\pesedit-stadiums}
{AFS2FS} Config: img.dir: {C:\Program Files\KONAMI\Pro Evolution Soccer 2012\kitserver\pesedit-scoreboards}
{AFSIO} callback registered.
{AFS2FS} Initializing filename cache...
{AFS2FS} processing afs root {C:\Program Files\KONAMI\Pro Evolution Soccer 2012\kitserver\pesedit}
{AFS2FS} processing afs root {C:\Program Files\KONAMI\Pro Evolution Soccer 2012\kitserver\pesedit-ch}
{AFS2FS} processing afs root {C:\Program Files\KONAMI\Pro Evolution Soccer 2012\kitserver\pesedit-stadiums}
{AFS2FS} processing afs root {C:\Program Files\KONAMI\Pro Evolution Soccer 2012\kitserver\pesedit-scoreboards}
{AFS2FS} filename cache: {.\img\dt01.img} : 683 slots
{AFS2FS} filename cache: {.\img\dt05_s.img} : 57 slots
{AFS2FS} filename cache: {.\img\dt09.img} : 538 slots
{AFS2FS} filename cache: {.\img\dt0b.img} : 37 slots
{AFS2FS} filename cache: {.\img\dt0d.img} : 3042 slots
{AFS2FS} filename cache: {.\img\dt04.img} : 68 slots
{AFS2FS} filename cache: {.\img\dt06.img} : 1258 slots
{AFS2FS} filename cache: {.\img\dt07.img} : 3022 slots
{AFS2FS} filename cache: {.\img\dt0c.img} : 6274 slots
{AFS2FS} filename cache: {.\img\dt02.img} : 98 slots
{AFS2FS} filename cache: {.\img\dt0f.img_} : 13384 slots
{AFS2FS} filename cache: {.\img\dt0f.img} : 2378 slots
{AFS2FS} filename cache: {.\img\dt10.img} : 3023 slots
{AFS2FS} DONE initializing filename cache.
{AFS2FS} Songs-map (C:\Program Files\KONAMI\Pro Evolution Soccer 2012\kitserver\pesedit\songs.txt) read
{AFS2FS} Set title/artist info for song with binId=23
{AFS2FS} Set title/artist info for song with binId=15
{AFS2FS} Set title/artist info for song with binId=25
{AFS2FS} Set title/artist info for song with binId=17
{AFS2FS} Set title/artist info for song with binId=19
{AFS2FS} Set title/artist info for song with binId=20
{AFS2FS} Set title/artist info for song with binId=22
{AFS2FS} Set title/artist info for song with binId=14
{AFS2FS} Set title/artist info for song with binId=24
{AFS2FS} Set title/artist info for song with binId=16
{AFS2FS} Set title/artist info for song with binId=44
{AFS2FS} Set title/artist info for song with binId=45
{AFS2FS} Set title/artist info for song with binId=51
{AFS2FS} Set title/artist info for song with binId=52
{AFS2FS} Set title/artist info for song with binId=54
{AFS2FS} Set title/artist info for song with binId=55
{AFS2FS} Set title/artist info for song with binId=53
{AFS2FS} Set title/artist info for song with binId=56
{AFS2FS} Set title/artist info for song with binId=57
{SPEEDER} Initializing Speeder Module
{SPEEDER} configuration: count.factor = 1.350
{SPEEDER} speed adjustment enabled
{SPEEDER} old metric(0, 3579545), result=1
{SPEEDER} new metric(0, 2651514)
{SIDES} Initializing Sides Module
{SIDES} configuration: free.select = 1
{AFS2FS} ball #1: {Classic}
{AFS2FS} ball #2: {Plain}
{AFS2FS} ball #3: {Tango}
{AFS2FS} ball #4: {Jabulani}
{AFS2FS} ball #5: {Terrapass Powerorange}
{AFS2FS} ball #6: {Torfabrik}
{AFS2FS} ball #7: {Speedcell}
{AFS2FS} ball #8: {Predator X-ite}
{AFS2FS} ball #9: {UEFA Champions League Finale München}
{AFS2FS} ball #10: {UEFA Champions League Finale 11}
{AFS2FS} ball #11: {UEFA Champions League Powerorange}
{AFS2FS} ball #12: {UEFA Europa League OMB}
{AFS2FS} ball #13: {UEFA Super Cup OMB}
{AFS2FS} ball #14: {Seitiro}
{AFS2FS} ball #15: {Seitiro EPL}
{AFS2FS} ball #16: {Seitiro LC}
{AFS2FS} ball #17: {Seitiro LFP}
{AFS2FS} ball #18: {Seitiro Hi-Vis}
{AFS2FS} ball #19: {Total 90 Tracer CSF}
{AFS2FS} ball #20: {Total 90 Tracer Doma}
{AFS2FS} ball #21: {Total 90 Aerow}
{AFS2FS} ball #22: {nike5}
{AFS2FS} ball #23: {v1.10}
{AFS2FS} ball #24: {King Ball}
{AFS2FS} ball #25: {PowerCat 1.10 Ball}
{AFS2FS} ball #26: {Speedball}
{AFS2FS} ball #27: {Ligue 1 Official Ball}
{AFS2FS} ball #28: {Neo PRO High Visibility Football}
{AFS2FS} ball #29: {Neo PRO}
{AFS2FS} ball #30: {Brine}
{AFS2FS} ball #31: {Diadora}
{AFS2FS} ball #32: {Calcio}
{KLOAD} Preparing data for saving (at 13a1b030, 00040090 bytes)...
{KLOAD} OPTION data to save...
{LODMIXER} Detaching dll...
{AFS2FS} freeing up info_cache memory...
{AFS2FS} done
{KLOAD} Closing log.

Uso el no-dvd exe 1.02 y el dlc 1.0

gracias de antemano
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